A code library of tools that I use in conjunction with game-specific code to make my game projects.
Summary
Role: Sole Developer
Engine: Unity
Code Language: C#
Platforms: Unity
Studio: 🔗 Carter Games
Github Link: https://github.com/CarterGames/The-Cart/
The cart is pretty much the project that I place all the code I use between projects into. The idea is to eventually have a semi-decent library that I can use part or all of in any project with ease. Ideally with decent documentation to go with it.
This is an even ongoing project that I work on when I need a break from what I’m currently working on. Once I’m happy with the library as a whole and how stable it is I do place to do proper releases like I do with my other asset store work but just on GitHub.
Some of the key systems in the library as of writing are:
- Data asset system
- Handles storing data in scriptable objects and storing a reference to them that can be accessed via code.
- Includes a variant to pull data from a Notion database into an asset for use.
- Events
- A custom wrapper of an action that auto cleans up subscriptions and allows anonymous subscriptions to have ID’s that can be cleared.
- Ticks
- A system that runs a update loop at a slower rate, handly for performance where elements only need to update ever so often and not every frame.
- Runtime timers
- A system to let you run logic after a set delay without needing to write a coroutine or update timer.
- Time
- A setup to let you define custom time scales, handy for game pausing or adjusting speed for certain elements independently of the normal
Time.timeScale
- A setup to let you define custom time scales, handy for game pausing or adjusting speed for certain elements independently of the normal
- Panels
- A UI setup that shows a popup with a tween using a defined easing for the in & out transitions.
- Random
- A random number setup that avoids inclusivity issues and allows random values from a range of methods.
- Extensions
- A large number of extension methods to make adjusting values or common logic a lot easier to write.
Projects
Professional Work
💠 Playables Project #1
💠 Bitcoin Miner
💠 Merge Seige
💠 Bitcoin Tycoon
💠 Merge Motors
💠 Merge Mobile
💠 Merge Conquest
💠 Memory Match
💠 Gunsmith
Carter Games
🌸 The Cart
🌸 C.W.I.S
🌸 Multi Scene
🌸 Build Versions
🌸 Detective Notes
🌸 Leaderboard Manager
🌸 Crushing!
🌸 Save Manager
🌸 Transform Colours
🌸 Audio Manager
Personal Side Projects
Game Jam Entries
🌻 Dead Tired
🌻 Break An Egg
🌻 No Presents For You
🌻 C.W.I.S
🌻 Oh Gnomes
🌻 Jump Drive
🌻 Lights Out
🌻 Displace
🌻 Quacking Time
🌻 Unicycles Take Over!
Student Work
🌼 Micro Arcade
🌼 Techno Baron
🌼 Tales Of Orelia
🌼 Meltdown Mayhem
🌼 Low Poly Adventure
🌼 Microgame Collection
🌼 Maze Solver AI
🌼 The Shadow Within