An update on the progress for the UI work so far. Along with what else I’ve managed to do this month. Continue readingPersona UI, Its A Lot Of Work
Author: Jonathan Carter
So Much Data
A personal project where I replicate the Persona 5 Royal Turn-Based Combat system as best I can for fun.Continue readingPersona 5 Royal Combat Project
A summary of my thoughts and feeling while watching Your name for the first time. As well as a summary of the story as a whole. Contains spoilers!Continue readingYour Name, A Summary & My Thoughts As I Watched It.
Multi Scene
A work in progress scene management tool to allow multiple scenes to be loaded at once additively with features to aid with the limitations of referencing between scenes. Continue readingMulti Scene
Dead Tired
A game jam project working in a team of 5 to produce a game around the theme of “Leave Something Behind”. My role was of team leader & one of the programmers for the project. Continue readingDead Tired
Merge Motors
A work game where the player merges car parts to fix up cars in their garage while becoming the best racer in the city. Continue readingMerge Motors
Build Versions
A simple build number solution to update the build number for the project & more when the user makes a build in Unity.Continue readingBuild Versions