A transform component visual aid for Unity
Team Size: 1
Studio: Carter Games (Personal Project)
Engine: Unity (C#)
Platforms: Unity Asset Store
Dev Time: 2 Weeks
The idea for this asset was a simple one, I wanted to have the transform component’s X Y & Z boxes have the matching colours in the scene editor. This was a one day project as it wasn’t super hard to do and I found it to be quite a fun little asset to make. The asset itself is only cosmetic though I do plan to make a Transform Tools asset that will add extra functionality to the transform component as well as having it work with this asset if at all possible.
However, after the initial release I found several rather bad bugs that made using the asset more of a hinderance than a help. Such as having the rotations reset on select which would muck up rotation on any object selected. I addressed the majority of the issues that I found in the 1.1.x updates thanks to some help from a user on my discord server.