The Shadow Within Jam Verison

Summary

  • Jam Theme: Discombobulate
  • Jam Duration: 30 Hours, Overnight Jam
  • Platform: PC
  • Engine Used: Game Maker Studio 1.4 (GML)
  • Developers: Only Me

Relevant Links

Post Mortem

This was the game I ever made. My birthday was actually on the second day of this jam too. This was my entry into the Nerd Rage 2014 Jam where both first and second years stayed in college overnight in a 30 hour gamejam. The theme was discombobulate (to confuse), which turned out to be great as days before the jam I had accidently made a game with two players and forgot to isolate their controls. This turned into the basis for this jam game. At the time I also had recently discovered Lindsey Stirling on YouTube and really liked her music, one of which was called shadows. This turned into the idea behind the 2 characters, one was going to be a shadow that followed your every move.

I was shocked at how well I did in this jam, granted by the end of it I wasn’t feeling great, but thats to be expected when you stay up for over 30 hours. In the end I won 4 awards out of a possible 12/13 I think, managing to get the most awards of any game and getting best overall game. To put it mildly, this is what hooked me into indie games development as a possible career.

Awards Won

  • Best Coding
  • Best Idea / Concept
  • Best Level Design
  • Most Complete Game

Screenshots