Smashing!

Summary

  • Jam Theme: Bones
  • Jam Duration: 4 Hours
  • Platform: PC, Mac & Linux
  • Engine Used: Unity (C#)

The Team

MemberRole
Me3D Modelling & Animation
Edward GoodhewMenu’s & UI
Tony ParsonsArt & Level Design
Olly MillsProgramming

Relevant Links

Game Synopsis
& My Role

This was made in 4 hours by myself and a small group of my peers as part of the Spooky micro jam at uni. I worked in a group of 4 to produce a wack-a-mole style game with bone smashing pumpkins. I worked on the 3D models in the game, being the pumpkins and bone. I also made the player controls & bone animation.

Demonstration Video