Jam Theme: Bones
Jam Length: 4 Hours
Platform: PC
Engine Used: Unity (C#)
Developers: Myself, Edward Goodhew, Tony Parsons & Olly Mills

Short Post Mortem

This was made in 4 hours by myself and a small group of my peers as part of the Spooky micro jam at uni. I worked in a group of 4 to produce a wack-a-mole style game with a bone smashing pumpkins. I worked on the 3D models in the game, being the pumpkins and bone. I also made the player controls & bone animation.