Summary


Jam Theme: Bones
Jam Length: 4 Hours
Platform: PC
Engine Used: Unity (C#)



The Team


  • Myself
  • Edward Goodhew   
  • Tony Parsons
  • Olly Mills  
  • Post Mortem


    This was made in 4 hours by myself and a small group of my peers as part of the Spooky micro jam at uni. I worked in a group of 4 to produce a wack-a-mole style game with a bone smashing pumpkins. I worked on the 3D models in the game, being the pumpkins and bone. I also made the player controls & bone animation.