Well, this was my first short jam in a while. most other jams were either really short and a full week long. For this jam I was focused on make a decent game
while keeping the scope low enough that I can make it while keeping my commitments over the weekend of the jam.
The idea came about after spending around an hour pondering idea's. It can be hard to get an idea when you have no-one to talk to about it. I eventually came up with only one button teleporting, which is what I developed. While I can't say it wen't smoothly, it did go well for once. I did get a few weird bugs such as the gravity not resetting when you died upside down or the bullets following you after you were already hit by one etc.
Overall, I actually found this jam to be a nice challenge. not too hard but hard enough, I'm looking forward to seeing what others make in the jam and to see the top 100 games.