About Game

This was my entry into the a Score Space game jam, a jam where streamers play the games in the jam and compete to get the highest score. Each entry needed to have a leaderboard or score display in order to be a valid entry.

Game Synopsis

C.W.I.S is a tatical survival game where you fend off endless waves of missiles heading right for you. How do you stop these missiles? with a C.W.I.S ofcourse! Your ship has two of these, one at the bow and another at the stern. While these can shoot missiles out of the sky with ease, they have limited ammo and can easily overheat. As you play you can shoot supply crates to get ammo and rank up your weapons over time when they make successful kills.

Post Mortem

This jam was a nice one, though the theme made it a bit harder to work with. Climbing meant a lot of games would involving going up and down, so I went for an alternative idea using ranking up as the main idea for the game. The development process went reasonably after I got the main mechanics working. A full break down of my throughs will be in a dev-log a few weeks after the jam is over.

Some details into how the game was made can be seen in the video in the media section below.

Going over the final rating it is clear where it all went badly…..the theme…. I took a gamble with my idea from the theme and it backfired badly. If my theme score was say around 20-30 I would’ve done much better overall. Personally I do have a few critisms of this jam, mostly how the popular games just get all the attention and that there is little to no promotion for thinking outside of the box with the theme, something I have always done in game jams to be different.



  • Jam Theme: Climbing
  • Jam Duration: 3 Days
  • Platform: WebGL
  • Engine Used: Unity (C#)
  • Software Used: Unity, Visual Studio, Paint.Net, Github Desktop
  • Role: Solo Developer
Skills Learnt
  • Online Leaderboards using php
  • Minimaps