- Jam Theme: Superstition
- Jam Duration: 3 Hours
- Platform: PC, Mac & Linux
- Engine Used: Unity (C#)
|Me||Programming & UI|
|Edward Goodhew||3D Modelling & Menus|
This was another mircojam game, due to both of us having a meeting to attend during the jam we effectively had 3 hours to make this game. The concept was just a game where you have to smash as many mirrors as possible within the time limit. The game was the first 3 player game I’ve made, but having done multiplayer before it wasn’t hard to make this a reaility.
I worked on some of the art as well as the majorty of the game code, while my partner worked on the UI, game scenes & the game timer. The model of the hand I took off a model I was using for a university assignment & just patched the hole where it connected to the shoulder. The idea was to keep the scope simple and make a playable experince, which this was.