Bad Luck Comes In Three’s

About Game

This was a 3 hour mirco game jam entry that I entered with a friend. I don’t have a copy of the game saved anywhere so the video below is all I currently have of the project to show.

Post Mortem

This was another mircojam game, due to both of us having a meeting to attend during the jam we effectively had 3 hours to make this game. The concept was just a game where you have to smash as many mirrors as possible within the time limit.

The game was the first 3 player game I’ve made, but having done multiplayer controls before it wasn’t hard to make this a reaility. I had figured out how to make a camera be in a particular part of the screen which came in handy for this game. I decided to go with a grid layout to save time as the positioning would be easy to setup. The 4th view I turned into a static top down camera most just to fill the space.

Overall this was a nice test of my abaities to code fast and get something working in a short time frame. Though the overall game was janky to say the least 🙂

Summary

  • Jam Theme: Superstition
  • Jam Duration: 3 Hours
  • Platform: PC, Mac & Linux
  • Engine Used: Unity (C#)
  • Software Used: Unity, Visual Studio, 3DS Max, Github Desktop
  • Role: Programmer
Skills Learnt
  • Basics of Local Multiplayer
  • Camera Rect Positioning